Google

Video game news for XBOX 360, PS3, WII and much more. Updated every day!!

Τετάρτη, 13 Ιουνίου 2007

PS3 faster than Xbox 360, harder to manage



(This article is from http://www.gamepro.com)
"Since PS3's Cell processor allows more features -- better physics, more complex graphical processing, lighting or sound -- there is inevitably going to be more cost in supporting those extra features," Sony officials said. "It's not that PS3 is harder to write for, it's just that you can do more with it.

"If a game starts life on PS3, then man-hours per feature or costs related to asset production are comparable with industry norms."

But what if a game doesn't start life on the PS3? What about ported games?

According to Dr. Dobb's, applications must be "radically redesigned" for porting due to the Cell's finicky architecture, limited support, and scrupulous compiler. Translation: Developers can't just recompile their existing 360 builds as ports for the PS3 without first making significant development changes.

Sony says the same.

"If your game starts on Xbox 360 you will have to re-engineer aspects of the game to run properly on PS3. This means additional effort," writes Sony's Dave Karraker after consulting with the company's development team. "Some developers have been complaining about this, but I don't believe we can solve that," he adds.

Prevailing belief maintains that developing games for Sony's PS3 is more difficult than Microsoft's Xbox 360. If it is, third-party developers aren't jumping at the chance to talk.

"Nobody wants to touch this issue right now," conceded one anonymous publisher who works on high-profile ports for both the PS3 and Xbox 360. The source declined further comment.

But a report by Dr. Dobb's long-running software journal confirms what many suspected -- that the PS3 is immensely powerful but difficult to work with.

When comparing next-gen architectures, the journal found that Cell development can be more costly than the PC-inspired innards of the Xbox 360. "It's difficult to program for," say the authors when speaking of the PS3. "Software that exploits the Cell's potential requires a development effort significantly greater than traditional platforms."

Greater effort requires greater costs, and that could leave publishers wary when undertaking new PS3 projects.

Even Sony acknowledges the PS3's complexity while admitting to its development challenges. "There is a trade-off between performance and versatility," said Sony's product development group in an email to GamePro.

But ultimately the company sees the situation in a slightly different light.
And maybe they don't have to assuming developers appreciate the differences of each platform. "The 360 is a different machine with good, but lower powered hardware in a different architecture. Developers have to view them as two different machines not as a common platform," concludes Karraker.

Developers have a choice, then: Leverage the superior performance of the PS3 at an additional cost, or make due using a more developer-friendly, less-capable Xbox 360. Despite added development challenges, the Dr. Dobb's report ultimately advocates the PS3's untapped potential. "Programming the Cell processor may be tricky, but the performance gains are worth the effort." One of their benchmarks observed Cell performance to be 22 times higher than a comparable Intel chip.

So the PS3 is more capable and scalable than its contemporaries, at least in a technical sense. But until developers determine how to harness its power, the Mercedes could be stuck in second gear for a while.
(This article is from http://www.gamepro.com)

Ετικέτες ,

0 σχόλια:

Δημοσίευση σχολίου

Εγγραφή σε Σχόλια ανάρτησης [Atom]

<< Αρχική σελίδα

Computer and Video Game Blogs - BlogCatalog Blog Directory Video Games blogs Top gaming blogs Top Blog Lists Video Games Blogs
Video Games Blogs Video Games Blogs
Create blog BlogElites.com Top Blog Lists Video Games Blogs
Video Games Blogs World Top Blogs - Blog TopSites http://www.BlogsRater.com Video Games Blogs - Blog Flare BlogRankers.com Video Games Blogs Blogarama Top Blogs Blog Directory
« ? Top Blog Sites # »
BloggerNow.com Directory of Video Games Blogs


Ultimate Top 200 Game Sites
Rate Me on BlogHop.com!

XML
Google Reader or Homepage
Add to My Yahoo!
Subscribe with Bloglines
Subscribe in NewsGator Online

BittyBrowser
Add to My AOL
Convert RSS to PDF
Subscribe in Rojo
Subscribe in FeedLounge
Subscribe with Pluck RSS reader
Solosub
MultiRSS
R|Mail
Rss fwd
Blogarithm
Eskobo
gritwire
BotABlog
Simpify!
Add to Technorati Favorites!
Add to netvibes

Add this site to your Protopage

Subscribe in NewsAlloy
Subscribe in myEarthlink

Add to your phone


Get RSS Buttons
Video Games Blogs
Start Blogging

Privacy

John Manolesos respects your privacy.

Any personal information you provide to us including and similar to your name, address, telephone number and e-mail address will not be released, sold, or rented to any entities or individuals outside of John Manolesos.

Credit card details

John Manolesos will never ask for Credit Card details and request that you do not enter it on any of the forms on John Manolesos.

External Sites.

John Manolesos is not responsible for the content of external internet sites. You are advised to read the privacy policy of external sites before disclosing any personal information.

Cookies

A "cookie" is a small data text file that is placed in your browser and allows John Manolesos to recognize you each time you visit this site(customisation etc). Cookies themselves do not contain any personal information, and John Manolesos does not use cookies to collect personal information. Cookies may also be used by 3rd party content providers such as newsfeeds.

Remember The Risks Whenever You Use The Internet

While we do our best to protect your personal information, we cannot guarantee the security of any information that you transmit to John Manolesos and you are solely responsible for maintaining the secrecy of any passwords or other account information. In addition other Internet sites or services that may be accessible through John Manolesos have separate data and privacy practices independent of us, and therefore we disclaim any responsibility or liability for their policies or actions.

Please contact those vendors and others directly if you have any questions about their privacy policies.

For any other information email webmaster